![]() Matchlock guns were introduced midway through the period and saw extensive use in the later years of the conflict, playing a decisive role on the battlefield. Much of Japan was involved with internecine wars during the Sengoku period (1467-1603), as feudal lords vied for supremacy. Tanegashima were used by the samurai class and their foot soldiers (ashigaru) and within a few years the introduction of the tanegashima in battle changed the way war was fought in Japan forever. Tanegashima (種子島), most often called in Japanese and sometimes in English hinawajū (火縄銃), which means matchlock gun, was a type of matchlock configured arquebus firearm introduced to Japan through the Portuguese in 1543. They also loved using guns for hunting because who doesn't : In reality as opposed to History Channel gibberish they loved guns and used them regularly because they loved winning and hated losing. This, as well as a slightly uncoordinated character and item swapping system, are the only real complaints I have.BTW dude, you're 100% wrong on samurai gun use. ![]() Often in the heat of battle I was left frantically trying to move the camera to properly see where an enemy was coming from, only to be dead long before I could even find where I had accidentally wandered off to. The main reason for this is that the right analogue stick will pan the camera, while holding R2 on the PlayStation will rotate and zoom the camera. This game has so many things going for it… but the camera is not one of those things. Mistakes were made because of my impatience more often than not - but not always, sometimes it was 100% the cameras fault. However, while Shadow Tactics was difficult at times and I was left questioning my prowess in the stealth genre a lot, at no time did I feel like the game seemed unfair. In my time with Shadow Tactics I did experience bugs on one or two occasions where enemies somehow spotted me from literally the other side of the map for seemingly no reason. This throws in a whole new level of challenge many times I would get spotted and have reinforcements arrive, deciding to reload my last save only to realise I’d been set back much further than I anticipated. A timer will appear at the top and go from green, to yellow and finally to red to let you know how long it’s been since your last save. By touching the save button the game will save that moment for you, should something happen you can reload back to this, however you can only ever have three active saves. Gone are autosaves and instead welcome manual instant save. This obviously becomes more and more important as your team must work as one unit to remove obstacles in one swoop. You aren’t required to do this for all characters at the same time so after setting one character to create a distraction you can take control of the second character, execute the shadow plan and manoeuvre the character you’re controlling once the distraction is made. By selecting this for a character you are able to allocate a single action for them it can be to use an item, move to a location or eliminate an enemy. “This throws in a whole new level of challenge many times I would get spotted and have reinforcements arrive, deciding to reload my last save only to realise I’d been set back much further than I anticipated.”
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |